Thoughts on “The amazing mail sent to a video game publisher”

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This article did the rounds on my socials and on Bubbles, on how the publisher Panic receives mail by asking for it at the end of their games.

It’s something I was aware of, I finished one of their games (Thank Goodness You’re Here!) and sent them a postcard – I think it was a picture of the high street of the town I live in. So there’s every chance my mail is in the photo in that article.

It’s nothing too high tech, but when you finish you’re encouraged to visit a link mentioned in the credits. In it, it explains to send the developers a note, and if you put a self address envelope back in it, you could receive something back. No guarantees though. It was simple, and I think there was a bit of friction (it wasn’t just emailing them) and a bit of vulnerability (you were sharing your address with them), meant I wanted to do it.

I did message them, and I did get something back. I got this patch.

The article talks about how Activision in the 1980s inspired them, and it wasn’t just them. I have in my collection an “Elite” pin badge you got when you emailed the publishers of the BBC Micro game with a word that appears in the ending.

Sending snail mail related to computer software was rife in the shareware days (the amount of home addresses that appear in magazines and printed in software is ridiculous), but it’s effectively dead now. Which is sad. I did when I was more active on Twitch send my regulars Christmas cards, and I did send Dan Q a postcard as part of his “Postcards from the Internet” series when he asked for them. I’d like to think it gave a bit of joy in folks lives.

I am not going to lie, I’m thinking of adding something similar to my next game.

It’d be nice.

Syrric – The YouTube Channel I didn’t know I need

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The last couple of nights I’ve fallen asleep to the Syrric YouTube Channel. It is a group of dudes who read out fun facts about video games. The thing that differentiates it from a bunch of other channels? It’s not designed to be watched – but rather listened too as you fall asleep.

Last night I had a hectic day and wasn’t in until about 9pm. I try to fall asleep between 10 and 11pm, so when I went to bed I was still rather awake.

10 minutes of hearing a calming voice talk about the history of Super Mario Brothers? Zonked out.

Also, quite nicely, as their output has been so regular the inevitable questions about it being AI generated came out – which they were quick to answer in this video.

https://www.youtube.com/watch?v=xk7Nx0xpmj8

In short, I’ve really enjoyed this channel, and recommend checking it out. Hope it continues for ages as they’ve been burning through franchises like nobody’s business!

Update 23rd March 2026: Welp! That didn’t last long. Seems like the channel was deleted. Checking the comment on the German channel, it appears as though the French (and therefore, probably the English) channel were flagged as spam. I don’t know the exact reason, but it kinda sucks as other YouTubers I follow have had run ins with the YouTube nodding donkey that seems to arbitrarily kill things off for being too much fun. Should stick to those AI videos generated from Reddit threads over the top of Minecraft footage, lads.

Update 27th March 2026: Seems like it is back!

Pokemon 30th Anniversary Logos – All of them

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This website has catalogued all 1000+ of the Pokémon 30th Anniversary logos that exist. The Pokémon company has created 1000 of them, that are sent to individual users by replying to the official announcement on that dead bird site. Thankfully Joe Merrick has done the Lord’s work meaning we don’t have to go there, horray!

I must admit, Pokémon is a franchise I enjoy probably more in the sum of it’s parts rather than the individual elements. I was probably half a generation too old to play the games (Red & Blue), and the cards passed me by, but did enjoy the cartoon.

Anyway, as brilliant as this is, the best thing was this fan made commercial from the 20th anniversary. Gets me every time.

Dialed – The Colo(u)r Memory Game

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This is fun. Dialed is a small time waster of a game where you’re shown 5 colours and have to match what you’ve seen by hue, saturation and luminescence.

The score to beat!

I started well in the game on this site, however it all fell apart midway through – but recovered at the end. I was on for so much more. Maybe it is because my blue is green?

Anyway, I’ve created a game for those who find this link and check it out. It’s linked in the title. Let me know how you get on!

The Guardian on the Quake Brutalist Jam

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I really enjoyed reading this article from The Guardian about the Quake Brutalist Jam: a jam that makes new maps for Quake.

I’ve recently been playing through Quake again (the base game is on Steam) and I’ve really been enjoying it. The beauty however is how easy the game is to mod.

I remember how much I loved picking up CD’s full of total conversions. I remember a Marvel themed Quake TC, and a few other ones stuck out in my mind. Heck Team Fortress started life as a Quake Total Conversion.

I had a few maps that I made and edited a few textures in the 1990s. Usually with garish primary colours, that stood out from the actual game, but it was a formative experience, tinkering and playing with games. Something I still enjoy nowadays. Part of me has got me thinking whilst shooting Fiends, Shamblers and Ogres in the id classic has got me wanting to make a level. Just to dust off my chops.

So seeing it evolve 30 (yes, THIRTY) years later to what it’s become and the modding community getting it’s flowers is nice to see.

Now to find the big box version that I’ve got somewhere.